Resolved - Navmesh becomes UNwalkable when I instantiate - Unity Forum
Unity - Manual: Navigation Areas and Costs
C#: "SetDestination" can only be called on an active agent that has been placed on a NavMesh. UnityEngine.AI.NavMeshAgent:SetDestination(Vector3) : r/Unity3D
navmesh - Unity Nav Mesh instantiation Issue - Game Development Stack Exchange
Making a RTS game #12: Moving character units (Unity/C#) – Mina Pêcheux
Nav Mesh Agentでエラー
Unity] たった3分で移動AI?UnityのNavigation機能がスゴイ - Qiita
Nav Mesh Agentでエラー
Writing the code for the Unity AI
What does 'SetDestination can only be called on an active agent that has been placed on a NavMesh' mean in Unity 3D (game development, programming)? - Quora
unity - The 'speed' value of the Nav Mesh Agent component does not seem to affect speed at all (Unity3D/C#) - Game Development Stack Exchange
Enemy Nav Mesh Agent Error. How to fix it? The player is not being followed by the enemy? - Unity Answers
Unity Tutorial: How to Create AI Navigation with NavMesh - WeeklyHow
Questions in topic: "navmeshagent"
SetDestination" can only be called on an active agent that has been placed on a NavMesh. : r/Unity3D
c# - NPC instantiate on Navmesh - Stack Overflow
Making a RTS game #12: Moving character units (Unity/C#) – Mina Pêcheux
Unity】ナビゲーションシステムでAgent Typeを複数作る方法 | とんプログラミング
net - Unity c# - unable to Spawn Prefabs on a NavMesh - Stack Overflow
Nav Mesh Agentでエラー
SetDestination can only be called on an active agent that has been placed on a navmesh - YouTube
NavMeshAgent SetDestination not working - Unity Answers
NavMeshComponentsの2Dがうまく動かない
c# - Is there any solution for "destination" error with NavMeshAgent in Unity? - Stack Overflow